Applying UML and Patterns, second edition, helps any developer or student master the core principles and best practices of object-oriented analysis and design (OOA/D)-not just drawing UML, but really applying it in the context of software design.
Renowned object technology and iterative methods leader Craig Larman presents three iterations of a single, cohesive case study, incrementally introducing the critical skills of OOA/D, while emphasizing the most essential activities, principles, and patterns. Coverage includes:
*Requirements and Use Cases: Identifying and recording requirements
*Domain Object Modeling: Understanding domain objects of interest, their attributes, and relationships
*Architecture: Creating layered architectures that maximize applicationflexibility, robustness, and maintainability
*Essential Object Design: Mastering key skills, including assigning responsibilities to objects, and designing collaborations with principles such as Information Expert, Indirection, and Protected Variations
*Design Patterns: Creating robust objec