C++ for Dummies – Stephen Randy Davis – 5th Edition


If you’ve thought of programmers as elite intelligentsia who possess expertise (and perhaps genes) the rest of us will never have, think again. For Dummies, 5th Edition, debunks the myths, blasts the barriers, shares the secrets, and gets you started. In fact, by the end of Chapter 1, you’ll be able to create a C++ program. OK, it won’t be newest, flashiest video game, but it might be a practical, customized inventory or record-keeping program.

Most people catch on faster when they actually DO something, so includes a CD-ROM that gives you all you need to start programming (except the guidance in the book, of course), including:

*Dev-C, a full-featured, integrated compiler and editor you install to get down to business
*The source code for the programs in the book, including code for BUDGET, programs that demonstrate principles in the book
*Documentation for the Standard Template Library
* help files

Written by Stephen Randy Davis, author of Weekend Crash Course, C++ for Dummies, takes you through the programming process step-by-step. You’ll discover how to:

*Generate an executable
*Create source code, commenting it as you go and using consistent code indentation and naming conventions
*Write declarations and name variables, and calculate expressions
*Write and use a function, store sequences in arrays, and declare and use pointer variables
*Understand classes and programming
*Work with constructors and destructors
*Use inheritance to extend classes
*Use stream I/O
*Comment your code as you go, and use consistent code indentation and naming conventions
*Automate programming with the Standard Template Library (STL)
* for Dummies 5th Edition is updated for the newest ANSI standard to make sure you’re up to code.

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  • Part I: Introduction to C++ Programming.

    Chapter 1: Writing Your First C++ Program.
    Chapter 2: Declaring Variables Constantly.
    Chapter 3: Performing Mathematical Operations.
    Chapter 4: Performing Logical Operations.
    Chapter 5: Controlling Program Flow.

    Part II: Becoming a Functional C++ Programmer.

    Chapter 6: Creating Functions.
    Chapter 7: Storing Sequences in Arrays.
    Chapter 8: Taking a First Look at C++ Pointers.
    Chapter 9: Taking a Second Look at C++ Pointers.
    Chapter 10: Debugging C++.

    Part III: Introduction to Classes.

    Chapter 11: Examining Object-Oriented Programming.
    Chapter 12: Adding Class to C++.
    Chapter 13: Making Classes Work.
    Chapter 14: Point and Stare at Objects.
    Chapter 15: Protecting Members: Do Not Disturb.
    Chapter 16: “Why Do You Build Me Up, Just to Tear Me Down, Baby?”
    Chapter 17: Making Constructive Arguments.
    Chapter 18: Copying the Copy Copy Copy Constructor.
    Chapter 19: Static Members: Can Fabric Softener Help?

    Part IV: Inheritance.

    Chapter 20: Inheriting a Class.
    Chapter 21: Examining Virtual Member Functions: Are They for Real?
    Chapter 22: Factoring Classes.

    Part V: Optional Features.

    Chapter 23: A New Assignment Operator, Should You Decide to Accept It.
    Chapter 24: Using Stream I/O.
    Chapter 25: Handling Errors — Exceptions.
    Chapter 26: Inheriting Multiple Inheritance.
    Chapter 27: Tempting C++ Templates.
    Chapter 28: Standardizing on the Standard Template Library.

    Part VI: The Part of Tens.

    Chapter 29: Ten Ways to Avoid Adding Bugs to Your Program.
    Chapter 30: The Ten Most Important Optional Features of Dev-C++.

    Appendix: About the CD.
    Bonus Chapters on the CD-ROM!
    Bonus Chapter 1: A Functional Budget Program.
    Bonus Chapter 2: Using Visual C++.NET.
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