Head First Design Patterns – Eric Freeman, Elisabeth Freeman – 1st Edition

Description

What’s so special about design ?
At any given moment, someone struggles with the same software design you have. And, chances are, someone else has already solved your problem. This edition of Head First Design Patterns—now updated for 8—shows you the tried-and-true, road-tested patterns used by developers to create functional, elegant, reusable, and flexible software. By the time you finish this book, you’ll be able to take advantage of the best design practices and experiences of those who have fought the beast of software design and triumphed.

What’s so special about this book?
We think your time is too valuable to spend struggling with new concepts. Using the latest in cognitive and theory to craft a multi-sensory learning experience, Head First Design Patterns uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

This is a gimmicky book that actually works for once. It is an intelligent and well thought-out discussion of Java design patterns, and if you dont know what a design pattern is then this is an excellent way to find out. It is also an interested discussion of design. I found that the authors often anticipated my reaction to their initial explanations and asked the that I would have asked had it been a lecture.

Table of Contents

Chapter 1: Intro to Design Patterns: Welcome to Design Patterns
Chapter 2: The Observer Pattern: Keeping your Objects in the know
Chapter 3: The Decorator Pattern: Decorating Objects
Chapter 4: The Factory Pattern: Baking with OO Goodness
Chapter 5: The Singleton Pattern: One of a Kind Objects
Chapter 6: The Command Pattern: Encapsulating Invocation
Chapter 7: The Adapter and Facade Patterns: Being Adaptive
Chapter 8: The Template Method Pattern: Encapsulating Algorithms
Chapter 9: The Iterator and Composite Patterns: Well-Managed Collections
Chapter 10: The State Pattern: The State of Things
Chapter 11: The Proxy Pattern: Controlling Object Access
Chapter 12: Compound Patterns: Patterns of Patterns
Chapter 13: Better Living with Patterns: Patterns in the Real World
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