Head First Mobile Web – Lyza Danger, Jason Grigsby – 1st Edition


Mobile usage is exploding. Soon, more web browsing will take place on phones and tablets than PCs. Your needs a mobile strategy, but where do you start? First Mobile shows how to use the web tech- nology you’re already familiar with to make sites and apps that work on any device of any size. Put your JavaScript, CSS media query, and HTML5 skills to work, and then optimize your site to perform its best in the demanding mobile market. Along the way, you’ll discover how to adapt your business strategy to target specific devices.

  • Navigate the increasingly complex mobile landscape
  • Take both technical and strategic approaches to mobile
  • Use the latest development techniques—including Responsive and server-side device detection with WURFL
  • Learn quickly through images, puzzles, stories, and quizzes

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, First Mobile uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

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Table of Contents

Getting Started on the Mobile Web Responsive Web Design
Responsible Responsiveness Mobilefirst Responsive Web Design
A Separate Mobile Website Facing lessthanawesome circumstances
Deciding Whom to Support What devices should we support?
Device Databases and Classes Get with the group
Build a Mobile Web App Using a Framework The Tartanator
Mobile Web Apps in the Real World Super mobile web apps
Build Hybrid Mobile Apps with PhoneGap Tartan Hunt Going native
How to Be Future Friendly Make some sense of the chaos
Leftovers The top six things we didnt cover
Set Up Your Web Server Environment Gotta start somewhere
Install WURFL Sniffing out devices
Install the Android SDK and Tools Take care of the environment

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